You ride upon perfection; You ride upon the tears of newbs.
This week begins with a scene of two little kids waving goodbye to each other. I’m sure this won’t end tragically for them.
After credits, wake up with your male lead this episode, Miura. They get the same explanation as Takashi and Machiko did last time, with the added bonus of the intern counting down the rules. She’s been here for some time by now, it seems.
Our lady protagonist, though, can’t remember anything. She doesn’t know her name, nor what she was doing before she died.
A good time to use this card, by the way. Last time, Decim had said this game only exists for souls who died in the same related incident. While we have no reason to presume he was lying, we still don’t TECHNICALLY know if we can believe that point yet, so it’s a little thing to stir the suspense.
Decim tells her she will probably remember more of her life’s details if she plays the game. She concedes, and Miura, having the hots for her, goes along with it.
Bowling! And each bowling ball is the opponent’s heart. Complete with body temperature and pulse rate. Generally, things go amicably, and we see that, at least for Miura’s end, he was the boy we saw in the opening scene, but that girl he played with disappeared long ago. This girl reminds him of her, but that’s probably impossible.
Miura makes a wager. If he wins, will she go out with him? How cute. This certainly won’t spiral into a bout of homicidal rage. At this, the girl begins remembering things. She remembers Miura, vaguely, but as an adult. So that’s curious.
But her next flashback is that childhood scene. It IS the same girl! Well don’t that beat all. They’re both overjoyed for this. I’m sure this won’t end in obsessive stalker behavior for either one of them. Continue reading